Credits that scale withwhat you actually make
Frameknit uses consumption-based pricing. You spend credits as you generate media and export localized versions, so you are paying for production output rather than locked seats or fixed agency retainers.
credit system
for many strong 60-90 sec videos
languages for export
Consumption-based credits
Pay for what you generate. Credits are consumed as you create images, videos, and multilingual exports.
Good videos without enterprise pricing
A strong 60-90 second social video can typically be produced for under USD 10 in credits.
Scale cost with ambition
More scenes, more reruns, and more language variants increase usage, so you control cost by controlling output.
How spend typically works
Your total credit usage depends on how much media you generate, how many scenes you iterate on, and how many language variants you export.
Fast social post
Short, focused video for one message in one language.
60-90 sec hero cut
Narrative video with multiple scenes and polished output.
Localized rollout
Export the same core story across 15+ languages with lipsync.
A practical pricing model
For many teams, the point is not just cheaper rendering. It is being able to produce more consistent social video, more often, in more languages, without agency timelines.
A strong 60-90 second output can come in under USD 10, while bigger multilingual launches naturally use more credits.
Actual cost varies with scene count, generation retries, output length, and the number of language exports.
Start with one story, then scale it across markets
Use credits to create social video that stays coherent, on-brand, and ready for multilingual export.